Some time has passed since my last important release. We know, good things come to those who wait :] Please take a minute to read the following, I would share with you my future plans for VYC.
Since Linden Labs introduced Meshes and an improved avatar skeleton -without delivering a new built-in avatar shape- lots of creators tried to deliver a more or less solid mesh avatar system. The newborn products, released to appeal the rise of high demand of Mesh Avatars, have brought more or less another additional standard, confusion, or just plan failures. A long and troubled wait was obviously necessary for a third party to handle this enormous amount of work to create the popularly demanded Avatar 2.0. #TheMeshProject is doing a great job. It’s still a beta, but actually, in my opinion, it representes the most promising solution out there, for male avatars. The customization for mesh avatars is more limited than the classic avatar, undoubtedly some points of strength like the online editing system, retro compatibility and easy updating system feel like a solid modern approach – and I must say- it’s remarkable, from a developer point of view.
I am involved in the process of upgrading and converting my classic skins as appliers for #TheMeshProject male mesh body. From a technical point of view, Classic avatars are composed by 3 textures of 512 x 512 pixels (which is already a decent resolution). The appliers allow up to 1024 x 1024 pixels, which is actually a four times bigger surface. With a total of 3072 x 1024 pixels, we can easily name it High Definition. There is now more room for details that before was hard or worthless to implement.
The upgrading process of my skins will take some time to be completed. This because I need to rework each texture one by one. ‘Rework’? Let me explain. All my master files have a resolution ranging from 2048 x 2048 px to 4096 x 4096 px. From these files (the same files I have used to generate the 512 x 512 px textures for the classic skins) I will render the new higher resolution textures. Minor fixes are necessary though: hands, feet and belly button areas. Luckily my files are well organized and labelled! It’s also necessary to produce some completely new textures for the #TMP Style mode HUD, the small rounded previews AKA ‘swatches’. So please be patient! :] Soon I will open a poll to allow you to push my priority list and request the skin appliers you would like to see released sooner. Actually my priority list follows the best selling criteria. I might place a request board in world where you can easily request them through a form.
★NEW Pricing System
Another plan is about the introduction of a new pricing system. VYC has always been known for delivering an interesting quality/price ratio since those times where the competitors were delivering higher prices for undifferentiated, redundant products for an indistinct audience. To meet half way old and new customers, I will introduce a new pricing that should be very interesting ;] Classic avatars will stay on sale and be updated to the new pricing system.
The new pricing system will match the beginning of Skin Fair 2015.
★NEW Exclusive Release @ Skin Fair 2015
In occasion of this event, I will introduce the High Definition along with the first Newcomer, I can assure you already know him ;] The Fair will be opened to the public on March 13. At the end of the event (March 29), the new release will be moved to the main store. The quickest way to visit my booth, from the landing point of the Sim #2, turn 180 degrees, jump over the first line of stores. You will find my booth straight in front of you.
Here your landmark: http://maps.secondlife.com/secondlife/Mountain%20Glenn/27/127/28
I do not believe Classic avatars will become completely obsolete in a short time on the main grid, indeed their demand and profitability do not have a bright future. Probably they will never become completely obsolete, but surely the interest to create them will start to fade out. My idea is to rely on #TMP appliers for the new releases to come.
As always, feel free to contact me for any question or information.
Stay in touch.